Introduction to JAVA Programming

Specific Objectives:

Use Sun Microsystems Java 2 Software Development Kit (SDK) to build and execute programs

Compare Java to C++ and other languages

Learn about Object Oriented Programming and Design

Use Java's primitive data types to create variables, constants, and methods

Control the flow of execution in methods using both selection structures and iteration structures

Use operators and expressions to perform calculations and typecasting

Program applications and applets

Use Java's Exception Handling Architecture to detect and process errors

Use the Abstract Windowing Toolkit (AWT) and swing to create a Graphical User Interface (GUI)

Use Inheritance and interfaces to create class hierarchies and promote class reuse

Use access modifiers to control class and property visibility

Use the packages and interfaces provided by the Java Class Library to create the methods of a class

Understand the concepts of abstraction and encapsulation

Learn some fundamentals of UML and Design Patterns

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